Diorama Machine offers all things story for your game — from one-off consultations to full narrative production.

Services


Consultation

Need another pair of eyes? Not quite sure where to start or what you’ll need along the way? I can provide you with insights from a decade of experience in narrative and production.


Workshops

Whether you’re ideating your central theme or figuring out a compelling plot, I can prepare the ideal workshop for your project. Let’s make your ideas shine.


Production

Anything from item descriptions to the entire game’s script. I’d love to join your team and work on your projects hands-on. A story thrives in collaboration with everyone on the team.

About

Photo of Arden holding a microphone during a panel discussion and smiling.

Diorama Machine is run by Arden Osthof.

Arden is a narrative and game designer with nearly a decade of experience. They have worked on well-established franchises at Ubisoft Reflections and Ubisoft Mainz; shipping Tom Clancy’s The Division 2 and helping the Anno strategy series break into the international market through their multi-lingual expertise.

A storyteller at heart, they believe narrative is a shared effort to create context for what the player does, why they do it, and why they should care about it.

Arden lives and works in Cologne, Germany.


Projects

I have worked on every size of production, from AAA to indie.

Contact